
DARK SOUL 3 MAC SERIES
No further information was revealed until a June 2021 trailer announced a release date of January 21, 2022, with additional releases on PlayStation 5 and Xbox Series X/S. It was announced at E3 2019 for Microsoft Windows, PlayStation 4, and Xbox One. Development and release Įlden Ring is being developed by FromSoftware and published by Bandai Namco Entertainment. Similar to the Souls series, the game's multiplayer will allow other players to be summoned for cooperative play. The game will also feature summoning mechanics, where players can summon a large variety of collectible spirits hidden throughout the game's world map, including previously defeated enemies, as allies to assist them in battle. These skills are interchangeable with a large variety of weapons which, alongside equipment, magic abilities, and items players can craft using materials found within the world, can be used to customize the player character. Miyazaki stated that the customization in Elden Ring would be richer, as players will be able to discover different skills through their exploration of the map instead of unlocking skill trees as in previous FromSoftware games. Unlike in Sekiro, resurrection mechanics after in-game death won't be available, however some elements were added to ensure players' progression within the game. The game will make use of a player character stamina bar after being absent from Sekiro, although its overall influence over combat was reduced compared to previous titles that utilized it. Elden Ring will introduce mounted combat and a stealth system, the latter being a core gameplay element from Sekiro these features are expected to encourage players in strategizing their combat approach with each unique enemy they encounter. Ĭombat in Elden Ring relies heavily on character-building elements found in previous Souls games and related intellectual properties, such as calculated & close-ranged melee-based combat with the use of skills, magic abilities, as well as blocking and dodging mechanics. Throughout the game, players will encounter non-player characters (NPCs) and enemies alike, including the demigods who rule each main area and will serve as the game's main bosses. These main areas are interconnected through a central hub that players can access later in the game's progression-similar to Firelink Shrine from Dark Souls-and will be explorable using the character's mount as the main mode of transport, although a fast travel system will be an available option.

Director Hidetaka Miyazaki explained that players start with a linear opening but will eventually progress to freely explore the Lands Between, including its six main areas, as well as castles, fortresses, and catacombs scattered throughout the vast open-world map. Gameplay Įlden Ring is an action role-playing game played in a third-person perspective and features elements similar to those found in its predecessors, the Souls series as well as Bloodborne and Sekiro: Shadows Die Twice, with gameplay focusing on combat and exploration. As a Tarnished-exiles from the Lands Between who lost the Ring's grace-summoned back after the Shattering, players must traverse the realm to ultimately find all the Great Runes, restore the Elden Ring, and become the Elden Lord. Once graced by the Ring and the Erdtree which symbolizes its presence, the realm is now ruled over by the demigod offspring of Queen Marika the Eternal, each possessing a shard of the Ring that corrupts and taints them with power.


Elden Ring takes place in the realm of the Lands Between, sometime after the destruction of the titular Elden Ring and the scattering of its shards, the Great Runes.
